Alt text: A worn board game box for "GONDOR: The Siege of Minas Tirith, S.R. 1419," based on J.R.R. Tolkien's "The Lord of the Rings." The cover features a monochromatic illustration of a battle scene with warriors holding shields and weapons. The logo of SPI (Simulations Publications, Inc.) is visible at the bottom left corner.
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Gondor: The Siege of Minas Tirith (1977)

Gondor: The Siege of Minas Tirith

Gondor: The Siege of Minas Tirith is a licensed board wargame published by Simulations Publications, Inc. (SPI) in 1977 that simulates the Battle of Pelennor Fields from J.R.R. Tolkien’s fantasy novel The Lord of the Rings. The game is a two-player wargame that deals with the siege of Minas Tirith as described in Tolkien’s Return of the King, the last volume of The Lord of the Rings trilogy. The forces of Sauron attack Minas Tirith, trying to conquer all seven levels of the city. The defenders, led by Gandalf, are outnumbered and must hold on until reinforcements led by Aragorn and forces from Rohan can arrive.

Why is Gondor: The Siege of Minas Tirith Popular?

Gondor: The Siege of Minas Tirith is significant because it is a licensed board wargame that simulates the Battle of Pelennor Fields from J.R.R. Tolkien’s fantasy novel The Lord of the Rings. The game is popular among fans of the book and wargaming enthusiasts.

Game Components of Gondor: The Siege of Minas Tirith

The game, packaged in a ziplock bag or a folio, comes with:
17″ x 22″ paper hex grid map of Minas Tirith and the surrounding plains
200 die-cut counters
Two 4-page rulebooks (one with rules common to both this game and SPI’s Sauron, and the other with rules exclusive to this game)
Two charts

Game Setup of Gondor: The Siege of Minas Tirith

The game is a two-player wargame that deals with the siege of Minas Tirith. The forces of Sauron attack Minas Tirith, trying to conquer all seven levels of the city. The defenders, led by Gandalf, are outnumbered and must hold on until reinforcements led by Aragorn and forces from Rohan can arrive.

Gameplay Mechanics of Gondor: The Siege of Minas Tirith

The game mechanics involve moving counters on a hex grid map of Minas Tirith and the surrounding plains. The forces of Sauron attack Minas Tirith, trying to conquer all seven levels of the city. The defenders, led by Gandalf, are outnumbered and must hold on until reinforcements led by Aragorn and forces from Rohan can arrive.

Game Objective of Gondor: The Siege of Minas Tirith

The forces of Sauron win by eliminating all Minas Tirith defenders inside the city, as well as defeating all arriving reinforcements. The defenders of the city win by preventing a victory by Sauron.

Player Experience

Players of Gondor: The Siege of Minas Tirith can experience the thrill of the Battle of Pelennor Fields from J.R.R. Tolkien’s fantasy novel The Lord of the Rings. The game is a two-player wargame that deals with the siege of Minas Tirith. The forces of Sauron attack Minas Tirith, trying to conquer all seven levels of the city. The defenders, led by Gandalf, are outnumbered and must hold on until reinforcements led by Aragorn and forces from Rohan can arrive.

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