Gold West (2015) Board Game
Gold West is a board game designed by Vincent Dutrait and Adam P. McIver, and was released in in 2015. The game is set in the American West during the gold rush era, where players take on the roles of prospectors looking to strike it rich by mining for gold and building up their territories.
Game Components of Gold West
How To Setup Gold West
To set up *Gold West*, each player receives a player board and starts with a set of initial resources. The main board is populated with terrain tiles, contract cards, and endgame scoring condition tiles. Players place their tracking tokens on the respective tracks on the board. The resource generator track on each player board is initialized according to the game’s rules.
Gameplay Mechanics and Game Objective
Player Experience
Playing *Gold West* feels like navigating a complex yet streamlined resource engine. The game is designed to be played within an hour, making it more accessible than its spiritual progenitor, *Terra Mystica*. Players must balance resource generation, building, and fulfilling contracts while aiming to score points through various tracks and endgame conditions. The game requires strategic planning and timely decision-making.
Pros
Cons
Personal Thoughts on Gold West
*Gold West* is ideal for fans of mid-weight euro games who enjoy resource management and area control without the lengthy gameplay of more complex titles. It is a good choice for those looking for a game that captures some of the essence of *Terra Mystica* but in a more condensed and accessible format. However, players seeking a highly interactive or extremely complex game might find *Gold West* too straightforward or lacking in depth.
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