Golan: Syrian-Israeli Combat in the ’73 War (1975) Board Game
Golan: Syrian-Israeli Combat in the ’73 War is a board game that simulates the intense military conflict that took place during the Yom Kippur War in 1973 between Syria and Israel. Designed by Redmond A. Simonsen, this game offers a strategic and historical perspective on the events of the war.
Game Components of Golan: Syrian-Israeli Combat in the ’73 War
How To Setup Golan: Syrian-Israeli Combat in the ’73 War
Setup involves placing the map, deploying the counters according to the scenario being played, and distributing the player aids. The game includes historical and theoretical scenarios, each with specific setup instructions. For the historical scenario, Syrian forces are placed in their initial attack positions, while Israeli forces are scattered and outnumbered, reflecting the actual military situation during the Yom Kippur War.
Gameplay Mechanics and Game Objective
Player Experience
Playing **Golan: Syrian-Israeli Combat in the ’73 War** can be quite intense, especially for the Israeli player in the early turns. The game captures the desperation and urgency of the real battle, where Israeli forces were initially outnumbered but managed to hold off the Syrian attack until reinforcements arrived. The gameplay is challenging, requiring strategic planning and quick decision-making.
Pros
Cons
Personal Thoughts on Golan: Syrian-Israeli Combat in the ’73 War
This game is ideal for those interested in historical wargaming and the Yom Kippur War specifically. It provides a challenging and immersive experience, particularly for players who enjoy strategic planning and tactical execution. However, it may not be the best choice for those seeking a perfectly balanced game or a detailed simulation of air combat. Despite its flaws, it remains a good, tough game that is enjoyable and educational.
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