Goblins, Inc. (2012) Board Game
Goblins, Inc. is a board game released in 2012 by designer Filip Neduk and published by Czech Games Edition. The game is set in a fantasy world where players take on the role of goblin inventors competing to build the best giant robot. With a mix of dice rolling, team-based gameplay, and tile placement, Goblins, Inc. offers a unique and engaging gaming experience for 2 to 4 players.
Game Components of Goblins, Inc.
How To Setup Goblins, Inc.
To set up the game, players first team up in pairs as dictated by the team cards. Each team draws a blueprint for their robot and each player draws seven secret agenda cards, which remain hidden from their partner. The planners of each team randomly draw five construction tiles, inspect them secretly, and exchange two tiles with the planner of the opposing team. This setup phase is crucial as it sets the stage for the construction and battle phases.
Gameplay Mechanics and Game Objective
Player Experience
Goblins, Inc. offers a dynamic and humorous gaming experience filled with cooperation, competition, and betrayal. Players must balance teamwork with their own secret agendas, leading to unpredictable and entertaining gameplay. The game is praised for its clear and well-illustrated rules, making it easy to learn and play regardless of gaming background.
Pros
Cons
Personal Thoughts on Goblins, Inc.
Goblins, Inc. is perfect for players who enjoy strategic team games with a twist of betrayal and humor. It is ideal for those who appreciate complex gameplay mechanics and the unpredictability that comes with hidden agendas. However, it may not be the best fit for players who prefer pure cooperative games or those who are sensitive to in-game betrayal. Overall, Goblins, Inc. offers a fun and challenging experience that is sure to entertain a group of friends looking for a light-hearted yet strategic game.
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