Go Mental (2003) Board Game
Go Mental is an abstract strategy and trivia board game designed by HL Games and released in in 2003. It is designed for 3 to 6 players, with a runtime of around 60 minutes. The game is suitable for players aged 12 and above, combining elements of strategy and trivia to create a unique gaming experience.
Game Components of Go Mental
How To Setup Go Mental
To set up **Go Mental**, players simply need to shuffle the deck of cards and ensure each player has a clear understanding of the rules. On each player’s turn, a card is drawn, and the player must attempt to name the one item on the card that stands out as different or unrelated to the others.
Gameplay Mechanics and Game Objective
Player Experience
Playing **Go Mental** is an engaging and mentally stimulating experience that challenges players to think creatively and make connections between seemingly unrelated items. It’s not about what you know, but how you use that knowledge to spot improbable connections. This game encourages teamwork when played in teams and fosters a competitive spirit among individual players.
Pros
Cons
Personal Thoughts on Go Mental
**Go Mental** is perfect for those who enjoy trivia, puzzles, and brain teasers. It’s an excellent choice for family game nights or casual gatherings with friends. The game is particularly suited for players who like to think outside the box and make creative connections. However, it may not be the best fit for players looking for deep strategic gameplay or those who prefer more physically interactive games.
We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more.