Ghosts (2007) Board Game
Ghosts is a card game designed by Reiner Knizia and released in 2007 by AMIGO. The game is known for its simple rules and quick gameplay, making it suitable for children and families.
Game Components of Ghosts
How To Setup Ghosts
To set up the game, players first arrange the village tiles in a specific pattern. Each player chooses a Taoist monk and places their token on the corresponding tile. The ghost tokens are shuffled and placed face down on designated spaces on the board. The incarnation of Wu-Feng and other necessary tokens are set aside to be introduced later in the game.
Gameplay Mechanics and Game Objective
Player Experience
Playing **Ghosts** is an intense cooperative experience where communication and strategy are key. Players must work together to manage the influx of ghosts, use their unique abilities effectively, and make tactical decisions to save the village. The game offers a high level of replayability due to the random placement of ghosts and the varied abilities of the Taoist monks.
Pros
Cons
Personal Thoughts on Ghosts
**Ghosts** is ideal for fans of cooperative games and those who enjoy strategic depth. It is best suited for players aged 12 and above who are looking for a challenging and immersive gaming experience. The game’s theme and mechanics make it a great choice for players interested in supernatural or fantasy settings. However, it may not be the best fit for casual gamers or those looking for a quick, light-hearted game.
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