Ghosts (2007)
Ghosts
“Ghosts” is a board game designed by Alex Randolph for two players, released in 1982 by Milton Bradley. The game takes place on a 6×6 board representing a haunted castle, and it involves players controlling eight ghosts, four of which are good and four of which are evil. The objective is to capture the opponent’s good or evil ghosts, and the game can be won by moving one of the good ghosts through one of the exits at the opposing side of the board.
Significance
The game is popular and significant because it combines strategy and skill with a mysterious and spooky theme. The players cannot see which of their opponent’s ghosts are good or evil, adding an element of suspense and uncertainty to the game. The game has been well-received and is considered a classic board game for its unique blend of strategy and supernatural elements.
Gameplay Mechanics and Objective
The goal of the game is to capture the opponent’s good or evil ghosts, either by moving one of the good ghosts through one of the exits at the opposing side of the board or by capturing all of the opponent’s good or evil ghosts.
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