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Game of Phones (2015) Board Game

Game of Phones is a card game that was released in 2015, designed by Luke Stern and Sam Wander. It falls into the category of humor party games and is known for its electronic aspect. The game is published by Breaking Games and Magellan and is suitable for players aged 13 and above, with a recommended player count of 5-7 to get the best experience.

Game Components of Game of Phones

  • 112 prompt cards
  • Instructions
  • Requires smartphones with internet access and various apps for gameplay

    How To Setup Game of Phones

    To set up the game, each player needs a smartphone with internet access. The game includes a deck of prompt cards, and each player takes turns being the judge. The judge draws a card from the deck, and the card prompts the other players to perform specific actions using their smartphones.

    Gameplay Mechanics and Game Objective

  • Player Roles: Each player takes turns being the judge.
  • Card Prompts: Players draw cards that prompt actions such as finding the weirdest, funniest, or most unexpected responses using their smartphones and the internet.
  • Objective: The goal is to find the most appealing responses to the prompts as judged by the current judge.
  • Gameplay Variability: No two games are ever the same due to the dynamic nature of internet content.

    Player Experience

    **Game of Phones** is designed to be interactive and entertaining, encouraging players to use their smartphones in creative ways. Players can keep the game PG for family play or let it get more wild when playing with friends. The game is praised for its ability to bring people together, especially in the age of smartphones, where everyone is constantly connected online.

    Pros

  • Interactive and Fun: Encourages interaction and creativity among players.
  • Dynamic Gameplay: Each game is unique due to the endless content available on the internet.
  • Versatile: Suitable for a wide range of ages, from teens to adults.
  • Portable: Easy to take to different locations.
  • Family-Friendly: Can be played with the whole family, though responses can vary in appropriateness.

    Cons

  • Repetitive: Some players find the game gets boring after a few rounds.
  • Lack of Content: Some users feel there is not enough content to keep their interest over time.
  • Dependence on Smartphones: Requires all players to have smartphones with internet access.

    Personal Thoughts on Game of Phones

    **Game of Phones** is perfect for anyone who is comfortable using their smartphone and enjoys internet-based humor and challenges. It is a great gift for teens and young adults who are always on their phones. However, it may not be the best fit for those looking for a game with more complex mechanics or those who prefer games that do not rely heavily on technology. Despite its potential to get repetitive, it remains a fun and engaging way to bring people together in a digital age.

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