G.E.V. (1978) Board Game
G.E.V. (short for “Ground Effect Vehicle”) is a strategic wargame designed by Steve Jackson and published by Metagaming in in 1978. Set in a futuristic science fiction world, G.E.V. allows players to engage in tactical combat using armored vehicles on a hexagon grid battlefield.
Game Components of G.E.V.
How To Setup G.E.V.
Gameplay Mechanics and Game Objective
In G.E.V., players take turns moving their armored vehicles across the battlefield, using terrain and strategic positioning to gain advantages over their opponent. Combat is resolved through dice rolls and a combat results table, with players aiming to eliminate enemy units while completing specific objectives to win the game.
Player Experience
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Personal Thoughts on G.E.V.
G.E.V. offers a challenging and immersive tactical experience for fans of science fiction wargames. The game’s components are well-designed, and the artwork adds to the futuristic theme. While the learning curve may be daunting for beginners, the depth of strategic options and replayability make it worth the investment for seasoned players. G.E.V. is a solid choice for fans of hexagon grid wargames looking for a sci-fi twist.
Overall, G.E.V. is a game that is worth your time if you enjoy strategic combat simulations and are willing to put in the effort to learn its intricacies. However, those looking for a more casual gaming experience may want to consider alternative options.
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