Frenzy (2003) Board Game
Frenzy is a real-time card game released in 2003 and designed by Scott Nicely and Tyler Walpole. It is a fast-paced game that is suitable for 2 players and has a runtime of around 20 minutes. The game falls under the categories of card game, fantasy, and real-time gameplay, making it an exciting and engaging experience for players.
Game Components of Frenzy
How To Setup Frenzy
To set up Frenzy, players start by placing the seven piles of cards on each side of the table. Each player has a Front Line with cards under each Battlefield and a Supply Line under each Front Line card. Each player also has a Headquarters where only Heroes can be placed. The game is ready to start once all cards are distributed and the Battlefields are set up.
Gameplay Mechanics and Game Objective
Player Experience
Playing Frenzy is a fast-paced experience where strategy and quick decision-making are crucial. The game demands attention to the Front Line and Supply Line cards, as well as the effective use of Heroes to gain an advantage. Despite its real-time nature, the game can become somewhat trivial if players focus solely on the front lines.
Pros
Cons
Personal Thoughts on Frenzy
Frenzy is for fans of real-time games and those who enjoy quick, strategic card games. However, it may not be the best choice for players seeking deep complexity or a high level of replayability. The game is better suited for casual gamers or those looking for a fast, fun experience. Despite its limitations, Frenzy has its moments, particularly with the inclusion of dynamic Heroes that can turn the tide of battle.
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