A board game box titled "FREEDOM: THE UNDERGROUND RAILROAD" on a wooden surface, with an illustration of people dressed in 19th-century clothing trekking through a forest. The box also displays awards and accolades, and the text, "Designed by Brian Mayer."
| | | | | | | | | | |

Freedom: The Underground Railroad (2013)

Freedom: The Underground Railroad

“Freedom: The Underground Railroad” is a cooperative board game designed by Brian Mayer and published by Academy Games in 2013. The game is set in early American history and aims to educate players about the Abolitionist Movement and its efforts to end slavery in the United States. The game has received positive attention for its approach and handling of the topic, and it has won several awards, including the 2013 Winner Best Co-op Game and the 2013 Winner Best New Designer at the Dice Tower Awards.

Game Components of Freedom: The Underground Railroad

  • Game board representing connections between cities and spaces on the map of the United States
  • Three decks of cards: Role cards, Abolitionist cards, and Slave Market cards
  • Five slave catcher tokens
  • 110 wooden cubes representing enslaved people
  • Slave catcher movement dice
  • Action tokens (support, fundraising, and conductor)
  • Money
  • Lead player token
  • Abolitionist cards featuring historical figures and events from three eras (1800-1839, 1840–1859, 1860–1865).

    How To Setup Freedom: The Underground Railroad

    To set up the game, players randomly select their roles from six possible archetypes: agent, conductor, preacher, shepherd, station master, or stockholder. Each player receives a Role card with special benefits and abilities. The game board is divided into two sections: the map showing paths for escaping slaves and slave catchers, and the North Star Newspaper section holding resources. The Abolitionist cards are distributed across three era decks. Opposition cards are mixed into these decks to represent challenges. The Slave Market cards are placed at the bottom of the board, and the Slave Catcher tokens are positioned according to the game’s initial setup. The game is ready to start after a brief setup of about 10 minutes.

    Gameplay Mechanics and Game Objective

    Gameplay Mechanics

  • Co-operative Play: Players work together to achieve the game’s objectives.
  • Pick-up and Deliver: Moving slaves from plantations to freedom in Canada.
  • Point to Point Movement: Using the game board to navigate the Underground Railroad.
  • Variable Player Powers: Each role has unique abilities and benefits.
  • Action Tokens: Used for actions such as supporting the abolitionist movement, fundraising, and conducting slaves.

    Game Objective

  • Primary Goal: Help a certain number of slaves escape to freedom in Canada.
  • Secondary Goal: Raise the strength of the Abolitionist movement by acquiring all Support Tokens.
  • Game Phases:
  • Slave Catcher Phase: Resolve Slave Catcher movements.
  • Planning Phase: Players take action tokens.
  • Action Phase: Players perform actions like playing action tokens, buying Abolitionist cards, and using Role card benefits.
  • Slave Market Phase: Deliver slaves to plantations.
  • Lantern Phase: Discard Abolitionist cards and check for victory conditions.

    Player Experience

    Players experience a challenging yet educational journey through American history, working together to free slaves and strengthen the abolitionist movement. The game is engaging and tense, with the constant threat of slave catchers and the need for careful planning and strategy. Players learn about historical figures, events, and the Underground Railroad, making the game both fun and informative. The cooperative nature encourages team discussion and collaboration, enhancing the overall experience.

    Pros

  • Educational Value: Teaches about historical events and figures related to the abolitionist movement.
  • Cooperative Gameplay: Encourages teamwork and strategy.
  • Historical Accuracy: Integrates real historical events and figures into the gameplay.
  • Engaging Mechanics: Offers a mix of card play, token management, and strategic movement.
  • High-Quality Components: Well-designed and durable game pieces.

    Cons

  • Complex Setup: While the setup is not excessively long, it requires careful organization of various components.
  • Emotional Intensity: The theme of slavery and the risk of slaves being caught can be emotionally challenging for some players.
  • Learning Curve: New players may need some time to understand the rules and mechanics.

    Personal Thoughts on Freedom: The Underground Railroad

    **Freedom: The Underground Railroad** is ideal for players who appreciate historical themes, cooperative gameplay, and strategic challenges. It is particularly suited for those interested in American history and the abolitionist movement. The game’s educational value makes it a great tool for teaching about this period in a engaging and interactive way. However, due to its mature theme, it is recommended for players aged 13 and above. Overall, it is a powerful and thought-provoking game that combines fun with learning, making it a must-play for fans of cooperative board games and historical themes.

    We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more