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Freaky (2016) Board Game

Freaky is a card game released in 2016 designed by Oliver Freudenreich and published by AMIGO. It is a pattern building game that can be played by 2-5 players, with a runtime of approximately 15 minutes. The game is suitable for players aged 8 and above.

Game Components of Freaky

  • Player Mansion cards: Represent the players’ mansions.
  • Freak Shop cards: Available for trading to acquire new items.
  • Objective cards: Define how the game will be scored at the end.
  • Special tickets: Some cards contain these, which are part of the scoring objectives.

    How To Setup Freaky

    To set up the game, each player starts with a set of Mansion cards. The Freak Shop deck is shuffled, and a subset of cards is drawn to create the shop. Each player is also given a set of objective cards, which outline the scoring criteria for the game. The remaining cards, including the shop closing card, are placed in a draw pile.

    Gameplay Mechanics and Game Objective

  • Trading Mechanism: Players take turns performing one action, which is either swapping cards from their mansion with cards from the shop at a fair price or making a good deal by trading one series of cards for another of the same value.
  • Scoring Objectives: The game includes various objectives such as majority contests, diversity, and special tickets. Players score points based on these objectives at the end of the game.
  • Game End: The game ends when the shop closes, triggered by a specific card in the deck. Players then evaluate their mansions according to the objective cards.

    Player Experience

    **Freaky** is a light, quick filler game that lasts about 20 minutes and is designed for 2 to 5 players. It offers a simple yet engaging trading mechanism that requires strategic thinking. Players take on the roles of creepy mansion owners, aiming to collect the most valuable and diverse set of freaky items to impress visitors.

    Pros

  • Quick Gameplay: The game is fast-paced and can be completed in under 30 minutes.
  • Strategic Trading: The trading mechanism adds a layer of strategy, making each decision important.
  • Variety in Objectives: The random selection of objective cards ensures each game is different.

    Cons

  • Limited Complexity: The game is quite simple and may not appeal to players seeking more complex strategies.
  • Randomness: The objectives and available cards can introduce a significant amount of randomness.

    Personal Thoughts on Freaky

    **Freaky** is ideal for players looking for a quick, fun filler game that doesn’t require a significant time commitment. It’s perfect for casual game nights or as a warm-up for more complex games. The game’s simplicity and variability make it enjoyable for a wide range of players, although it may not satisfy those seeking deep strategic gameplay.

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