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Forsaken (2024) Board Game

Forsaken is a science fiction adventure board game released in in 2024. Designed by Noah Adelman, Bryce Cook, Andre Garcia, and Naomi Robinson, this game takes players on a thrilling journey through a post-apocalyptic world where they must navigate challenges and make strategic decisions to survive.

Game Components of Forsaken

  • Characters: Six playable characters, each with unique goals and storylines.
  • Story Cards: Three chapters per character, guiding their story and objectives.
  • Encounter Book: A comprehensive book with encounter entries that players must navigate.
  • Bounty Cards: A deck of cards indicating bounty locations and rewards.
  • Map: A map of Thyrria where players interact with different locations and factions.
  • Gear and Weapons: Resources for upgrading characters’ equipment and skills.
  • Legend Tracker: A tracker for measuring players’ progress towards becoming legends.

    How To Setup Forsaken

    To set up **Forsaken**, players begin by selecting their characters and gathering their respective three story cards or chapters. Each character’s story cards provide thematic contexts and objectives that guide their journey. Players then place their characters on the map, ready to interact with various locations, factions, and encounters. The game includes setting up the bounty system, placing markers, and preparing the encounter book.

    Gameplay Mechanics and Game Objective

  • Turn Structure: Players take turns in a clockwise order, managing action points to decide what actions to take.
  • Character Story Modules: Each character has a personalized branching story influenced by the player’s choices.
  • Public Story Objectives: Players can engage in shared storylines that impact the world of Thyrria.
  • Jobs and Bounties: Completing odd jobs and hunting down bounties earn points and rewards.
  • Combat and Encounters: Players resolve encounters using the encounter book, making decisions that affect the game world.
  • Legend Tracker: The ultimate goal is to accumulate points and reach the end of the legend tracker to become the greatest legend.

    Player Experience

    In **Forsaken**, players immerse themselves in a harsh, dynamic world where every decision has consequences. The game offers a high level of replayability due to its branching storylines and multiple character paths. Players navigate through personal and public objectives, upgrade their gear, and interact with the unforgiving environment of Thyrria. The game is designed for 1-4 players, making it versatile for different playgroup sizes.

    Pros

  • High Replayability: Branching storylines and multiple character paths ensure no two games are the same.
  • Immersive World: The game’s setting in a sci-fi western world offers a unique and engaging environment.
  • Dynamic Encounters: Encounters are resolved through a detailed book, adding depth and variability to gameplay.
  • Customization: Players can upgrade their characters’ gear and skills, adding a layer of strategy.

    Cons

  • Complexity: The game has a steep learning curve due to its intricate mechanics and branching storylines.
  • Time Commitment: Each session can be lengthy, as players navigate through their stories and encounters.

    Personal Thoughts on Forsaken

    **Forsaken** is ideal for players who enjoy sandbox adventure games with deep storytelling and strategic decision-making. It is perfect for those who appreciate games with high replayability and a dynamic, immersive world. However, it may not be the best fit for players seeking quick, simple games or those who are intimidated by complex rules and branching narratives. If you’re looking for a game that challenges you and offers a rich, unique experience, **Forsaken** is definitely worth considering.

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