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Flutter (1950) Board Game

Flutter is a classic board game released in 1950, designed by Gustav Müller and Philip O’Neill. The game is designed for 2–10 players and is best played with 5–6 players. With a runtime of approximately 60 minutes, Flutter is suitable for players aged 8 and above. The game falls under the categories of dice and economic games, with gameplay centered around commodity speculation, dice rolling, and stock holding.

Game Components of Flutter

  • 1 Mounted Playing Board
  • 6 Sets of Share pegs
  • Rule booklet
  • Money in 5 denominations
  • Deck of ‘Market News’ Cards
  • 6 Sets of Share Certificates
  • 1 Six Sided Die
  • 1 Specialty Die
  • 1 Dice Shaker[4%.

    How To Setup Flutter

    To set up Flutter, players start by distributing the share certificates and share pegs among the players. Each player receives a set amount of money and the game board is placed in the middle. The ‘Market News’ cards are shuffled and placed within reach of all players. The dice are prepared for rolling, and the game is ready to begin once all components are correctly distributed.

    Gameplay Mechanics and Game Objective

  • Number of Players: 2 to 10
  • Playing Time: 60 minutes
  • Age: 8+
  • Game Mechanics:
    – Commodity Speculation
    – Dice Rolling
    – Stock Holding

  • Objective: The goal is to accumulate wealth by speculating on shares, rolling dice to influence market conditions, and managing stock holdings effectively.

    Player Experience

    Playing Flutter involves a mix of luck and strategic thinking. Players roll dice to determine market fluctuations and use these changes to buy and sell shares. The game requires attention to the ‘Market News’ cards, which can significantly impact the market. The interaction between dice rolling and share trading creates a dynamic and engaging experience.

    Pros

  • Interactive Gameplay: Combines dice rolling with strategic share trading.
  • Social Aspect: Suitable for a large number of players, making it a great game for groups.
  • Economic Simulation: Provides a simplified yet engaging experience of stock market dynamics.

    Cons

  • Luck Factor: Heavily influenced by dice rolls, which can be frustrating for some players.
  • Complexity: The game mechanics, although not overly complex, may require some time to grasp for new players.
  • Older Game: Published in 1950, the game may not have the modern appeal or production quality of newer games.

    Personal Thoughts on Flutter

    Flutter is ideal for those interested in economic simulations and classic board games. It is a good fit for groups looking for a game that combines social interaction with strategic thinking. However, it may not appeal to players seeking games with more contemporary designs or those who prefer games with less reliance on luck.

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