Five-up (1959) Board Game
Five-up is an abstract strategy board game that was first released in in 1959. It is a tile-placement game designed by Dominic C. Armanino and features artwork by Syd Winchester. The game can be played by 2 to 4 players and has a runtime of around 30 minutes. Five-up falls under the category of abstract strategy games, where players must use pattern building and recognition to outwit their opponents.
Game Components of Five-up
How To Setup Five-up
Gameplay Mechanics and Game Objective
In Five-up, players take turns placing tiles on the game board to create patterns and score points. The objective of the game is to strategically place tiles to create the highest-scoring patterns while blocking opponents from doing the same. The player with the most points at the end of the game wins.
Player Experience
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Personal Thoughts on Five-up
Five-up is a classic abstract strategy game that offers a fun challenge for players looking to test their pattern-building skills. While the game may lack some depth and replay value compared to other modern games, it is still a solid choice for casual gaming sessions. The build quality of the game is decent, and the availability of both new and used copies makes it accessible to a wide range of players. For those who enjoy abstract strategy games and are looking for a quick and easy-to-learn option, Five-up is definitely worth considering. However, players seeking more complexity and depth may want to explore alternative games in the genre.
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