Field of Glory: Ancient and Medieval Wargaming Rules (2008) Board Game
Field of Glory: Ancient and Medieval Wargaming Rules is a tabletop wargame first released in 2008 by Osprey Publishing. Designed by Simon Hall, Richard Bodley Scott, and Terry Shaw, this game allows players to recreate historical battles from ancient and medieval times using miniatures and a set of rules that simulate realistic combat tactics.
Game Components of Field of Glory: Ancient and Medieval Wargaming Rules
How To Setup Field of Glory: Ancient and Medieval Wargaming Rules
To set up the game, players need to choose their armies based on the provided army lists, ensuring they follow the historical accuracy guidelines. The rulebook includes color-coded chapters and clear diagrams to help navigate the setup process. Players must also prepare their miniatures according to the basing rules, which are consistent with other wargaming rules sets.
Gameplay Mechanics and Game Objective
Player Experience
**Field of Glory** is designed for both beginner and expert wargamers, though it may be more challenging for occasional gamers due to its complex rules. The game is known for its realistic portrayal of ancient and medieval battles, with a focus on strategic deployment and command. However, it can be time-consuming, with games typically lasting around 3 hours.
Pros
Cons
Personal Thoughts on Field of Glory: Ancient and Medieval Wargaming Rules
**Field of Glory** is ideal for dedicated wargamers who appreciate historical accuracy and complex strategic gameplay. While it may not be the best fit for occasional gamers due to its complexity, it has quickly become a standard in the historical ancients miniatures wargaming community. The game’s detailed rules and beautiful presentation make it a must-have for those passionate about recreating ancient and medieval battles on their tabletops.
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