Feudalia (2011) Board Game
Feudalia is a board game released in 2011, designed by Fernando Abad, Angel Abad, and Chechu Nieto. The game falls into categories such as Card Game, City Building, Civilization, Medieval, and Negotiation. Feudalia offers players a chance to immerse themselves in a medieval world where they can build cities, trade resources, and engage in negotiations with other players.
Game Components of Feudalia
How To Setup Feudalia
To set up Feudalia, each player starts with a basic initial deck of vassal cards and three feud tokens. Players also receive a starting amount of money and resources. The cathedral cards are placed within reach of all players, and the tax collector token is set aside, ready to intervene unexpectedly.
Gameplay Mechanics and Game Objective
Player Experience
In Feudalia, players take on the roles of feudal lords aiming to build and manage their territories while navigating the whims of the King and the unpredictable tax collector. The game requires strategic planning, as players must balance resource gathering, deck building, and contributing to the cathedral. Military incursions can disrupt opponents’ progress, adding a layer of competition and strategy.
Pros
Cons
Personal Thoughts on Feudalia
Feudalia is ideal for fans of euro-style games who enjoy complex strategy and resource management. It’s a great choice for those who like to build and manage their own decks and territories, and who can appreciate the addition of unexpected events that add a layer of challenge and excitement. However, it may not be the best fit for casual gamers or those who prefer shorter, more straightforward games.
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