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Fast Forward: FEAR (2017) Board Game

Fast Forward: FEAR is a card game designed by Friedemann Friese and published by 2F-Spiele in in 2017. It falls under the categories of bluffing, card game, math, and number game, and includes mechanics such as hand management, push your luck, and take that. The game is designed for 2-5 players, with a recommended age of 8 years and older.

Game Components of Fast Forward: FEAR

  • 90-card deck with numbered cards and special rule cards
  • No rulebook; rules are discovered during gameplay
  • Cards come in various colors and patterns, though the backs are predominantly green with slight variations.

    How To Setup Fast Forward: FEAR

    To set up Fast Forward: FEAR, simply shuffle the 90-card deck and deal three cards to each player. The remaining cards are placed face down in a draw pile. There is no complicated setup, and the game is ready to go as soon as the cards are distributed.

    Gameplay Mechanics and Game Objective

  • Hand Management: Players manage a hand of up to three cards.
  • Turn Structure: On each turn, a player can either draw a card or play a card to the center of the table.
  • Game Objective: Avoid playing a card that would push the total of all cards in the center past 15. The player with the highest sum of cards in their hand wins if another player loses.
  • Special Rules: New rules and special actions are introduced as the game progresses, such as cards with negative numbers or prohibitions on playing odd-valued cards.

    Player Experience

    Fast Forward: FEAR offers a light, relaxing, and fun experience. The game is easy to learn and plays quickly, with games typically lasting 5-10 minutes. The evolving rules keep the game fresh, requiring players to adapt their strategies continuously. It is ideal for playing multiple games in one sitting, especially with a group of 3-5 players. However, some players may find the luck element and simplicity of the early games less engaging.

    Pros

  • Easy to Learn: Simple initial rules that evolve as the game progresses.
  • Quick Games: Perfect as a filler, with games lasting only 5-10 minutes.
  • High Replayability: The deck is resettable, allowing for a new experience each time.
  • Fun and Light: Great for casual gaming sessions with friends or family.

    Cons

  • Luck Element: Early games can feel too simple and reliant on luck.
  • Rule Clarity: Some rules introduced later in the game may not be entirely clear.
  • Less Engaging for Two Players: Best enjoyed with 3-5 players.

    Personal Thoughts on Fast Forward: FEAR

    Fast Forward: FEAR is ideal for those looking for a light, enjoyable filler game that doesn’t require a lot of setup or complex rules. It’s perfect for casual gamers, families, or groups who want to play something quick and fun without deep strategic commitments. However, players seeking more depth or meaningful decisions might find it less satisfying. Overall, it’s a great addition to any game collection for those times when you need something fast-paced and entertaining.

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