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Fallen (2014) Board Game

Fallen is a board game released in 2014 by Watchtower Games. It is a fantasy-themed game designed for 2 players, with a runtime of about 90 minutes. The game features elements of exploration, storytelling, and dice rolling, making it an engaging and strategic experience for players aged 14 and up.

Game Components of Fallen Land

  • Player Sheets:** Each player has a sheet that lists the steps to follow in a strict, logical order.
  • Character Cards:** 80 character cards are dealt at random, each with five skills.
  • Town Boards:** Each player has a town board for setup.
  • Spoil Cards:** Contain equipment and other resources.
  • Action Cards:** Allow players to enhance their faction or hinder opponents.
  • Encounter Cards:** Different sets for plains, cities, and mountains.
  • Dice:** Used for skill checks, including a 10-sided die.
  • Salvage Coins:** The currency in the game.
  • Town Health and Prestige Markers:** Track victory points.

    How To Setup Fallen Land

    To set up the game, players start by rolling a 10-sided die to determine their faction. Each player receives a town board, character cards, spoil cards, action cards, and 10 salvage coins. Characters are assigned to “character crowns” on the town board and equipped with items from the spoil cards.

    Gameplay Mechanics and Game Objective

  • Phases:** The game is played over four phases per round: Effects, Party Exploits, Resolution, and End of Turn.
  • Skill Checks:** Determined by rolling a d10 and comparing to character stats.
  • Character Management:** Characters can be equipped, healed, or discarded due to damage or psychological trauma.
  • Encounters and Missions:** Players move around the board, take control of key areas, and complete missions.
  • Combat:** Players can attack other parties in the same hex.
  • Victory Conditions:** Win by earning 20 Prestige or achieving a town health of 80.

    Player Experience

    **Fallen Land** offers a unique blend of card-driven strategy and role-playing elements. Players experience a sandbox-style gameplay where they can choose to exploit faction perks, form alliances, or engage in combat. The game is highly replayable due to the random distribution of character cards and the variety of encounters and missions.

    Pros

  • High Replayability:** Different character cards and encounter decks ensure varied gameplay each time.
  • Deep Strategy:** Combination of logical steps and random events keeps the game engaging.
  • Role-Playing Elements:** Character skills and equipment add a layer of RPG-like depth.
  • Player Choice:** Opportunities for alliances, backstabbing, and different play styles.

    Cons

  • Long Playtime:** Each additional player adds an hour to the game.
  • Complexity:** Multiple phases and mechanics can be overwhelming for new players.
  • Randomness:** High luck content from town effects and encounters can be unpredictable.

    Personal Thoughts on Fallen Land

    **Fallen Land** is ideal for players who enjoy complex strategy, role-playing elements, and post-apocalyptic themes. It is best suited for experienced gamers who can handle the game’s length and complexity. The game’s sandbox style and high replayability make it a great choice for those looking for a game with deep mechanics and varied gameplay experiences.

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