Evolution (1986) Board Game
Evolution’ is a board game that was released in 1986 and designed by an unknown designer. The game is centered around the theme of prehistoric evolution and requires 2-6 players to participate. The game has a runtime of around 45 minutes and is suitable for players aged 10 and above. The game’s artwork was done by Pyramid Games Ltd.
Game Components of Evolution
How To Setup Evolution
To set up Evolution, players start by placing the game board in the middle of the playing area. Each player chooses a species board and places it within their reach. The trait cards are shuffled and dealt to each player. Food tokens are placed on the board according to the number of players. Each player starts with a set amount of food tokens and a basic species with no traits.
Gameplay Mechanics and Game Objective
Player Experience
In Evolution, players embark on a strategic journey to create and manage their own species in a competitive ecosystem. The game is highly interactive, with players constantly adapting their species to outcompete others for limited resources. The addition of trait cards introduces a deep layer of strategy, as players must balance defensive traits with those that enhance food gathering capabilities.
Pros
Cons
Personal Thoughts on Evolution
Evolution is ideal for strategy enthusiasts and those interested in biology and natural selection. It offers a unique blend of strategic depth and educational value, making it a great addition to classrooms or game nights with friends. However, it may not be the best fit for players looking for a quick, simple game due to its complex rules and longer playtime.
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