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Engage (2011) Board Game

Engage is a board game released in 2011, designed by Joe Daniels and illustrated by Table Tactics. It is a game that falls into the categories of bluffing, miniatures, wargame, and is set during World War II. The game is designed for 2 players and has a runtime of approximately 90 minutes.

Game Components of Engage

  • Large playing board (35″x21″)
  • 96 detailed military units (64 infantry units and 32 armor units)
  • Expansion modules for American, German, Japanese, and Russian units (total of 192 additional pieces)

    How To Setup Engage

    To set up Engage, players start by deploying their military units secretly. The game includes a large playing board representing various battlefields such as North Africa, Italy, France, Germany, Russia, or Pacific islands. Each player organizes their units, managing their skill levels, before the game begins.

    Gameplay Mechanics and Game Objective

  • Unit Movement: Players move and fire their military units.
  • Secret Deployment: Units are deployed secretly by each player.
  • Strategic Planning: Players manage their units’ skill levels and make command decisions.
  • Objective: Capture and hold fortified bunkers in the middle of the battlefield.
  • Victory Condition: Outwit the opponent and stop their advancement.

    Player Experience

    Engage offers a deep strategic experience with a unique combat system that puts players in complete control. There is no element of luck, such as dice rolls or card draws, making every victory or defeat a result of the players’ decisions and strategies. The game is designed for those who enjoy tactical planning and executing complex maneuvers.

    Pros

  • Strategic Depth: Engage provides a high level of strategic complexity suitable for hardcore war gamers.
  • No Luck Involved: Success is entirely based on player decisions and strategies.
  • Replayability: Each game is different due to the varying deployment and decisions made by players.
  • Expandable: Includes expansion modules for additional units and play options.

    Cons

  • Complexity: May be too complex for casual gamers.
  • Long Playtime: Games can take up to 90 minutes.
  • Limited Player Count: Best suited for 2 players, though it can expand to 3 or 4 players in team play.

    Personal Thoughts on Engage

    Engage is ideal for those who enjoy strategic wargames and are looking for a challenging, tactically rich experience. It is particularly suited for players who appreciate games that require careful planning and execution, with no element of luck influencing the outcome. While it may not be the best fit for casual gamers due to its complexity, Engage offers a satisfying and immersive experience for those who delve into it.

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