Box cover of "Empires in Arms" board game by Avalon Hill Game Company, featuring a Napoleonic era theme with illustrated portraits of historical figures and a central figure in a military uniform, set against a map background with silhouettes of cavalry at the bottom.
| | | | | | | | | |

Empires in Arms (1983)

Empires in Arms

Empires in Arms is a grand strategy board game that was published by the Australian Design Group in 1983 and licensed to the Avalon Hill Game Company in 1985. The game is set in the Napoleonic era of 1805-1815 and focuses on warfare, diplomacy, and economics during that time period.

Why is Empires in Arms Popular?

Empires in Arms is considered a significant game due to its complexity and depth, as well as its focus on diplomacy and economics in addition to warfare. It has been included in several lists of top board games, including Games Magazine’s top 100 games of 1986. The game has also been praised for its historical accuracy and attention to detail.

Game Components of Empires in Arms

The Game Components of Empires in Arms for Empires in Arms include a large game board, counters representing military units, markers for tracking economic and political factors, and a rulebook.

Game Setup of Empires in Arms

The Game Setup of Empires in Arms for Empires in Arms involves each player selecting a Great Power to control and placing their military units on the game board. Players also receive markers to track their economic and political factors.

Gameplay Mechanics of Empires in Arms

Empires in Arms is a grand strategy wargame that focuses on warfare, diplomacy, and economics during the Napoleonic era. Players must manage their military forces, negotiate with other players, and make economic decisions in order to achieve their objectives. The game features a complex set of rules that cover a wide range of factors, including supply lines, sieges, and naval warfare.

Game Objective of Empires in Arms

The objective of Empires in Arms is to achieve victory by achieving a set of victory conditions, which vary depending on the scenario being played. Victory conditions may include controlling certain territories, achieving certain levels of economic or military power, or achieving specific diplomatic objectives.

We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more