| | | | | |

Empires (2017) Board Game

Empires is a board game designed by Nate Abell and released in in 2017. It is a game of economic strategy and negotiation, where players take on the roles of leaders of ancient civilizations trying to expand their empires through trade and conquest. The game features auction/bidding, simultaneous action selection, trading, and variable player powers as its main gameplay mechanics.

Game Components of Empires

  • Game board
  • Territory tiles
  • Nation cards (Russia, Great Britain, Spain, France, etc.)
  • Goods tokens
  • People tokens
  • Support tokens
  • Terrain tiles

    How To Setup Empires

    To set up Empires, players start by placing the game board in the middle of the playing area. Each player chooses a nation and receives the corresponding nation card and starting people and goods tokens. The territory tiles are shuffled and placed face down on designated spaces on the board. Players place their people tokens in their starting territories, and the support tokens are set aside to be used during the game.

    Gameplay Mechanics and Game Objective

  • Gameplay Mechanics:**
    – Area Control: Players expand their empires by placing territory tiles and moving their people tokens.
    – Resource Management: Players manage goods to supply their people, which in turn provides support.
    – Economic Engine: Goods are produced when people work in territories.

  • Game Objective:**
    – The objective is to gain the most support by supplying your people with goods and expanding your empire.

    Player Experience

    In Empires, players are constantly balancing resource production with territory expansion. The game requires strategic planning to ensure that your people are well-supplied, which in turn boosts your support. The game’s dynamic nature, with players competing for resources and territories, creates a engaging and competitive atmosphere.

    Pros

  • Engaging Gameplay:** The combination of resource management and area control keeps players actively involved.
  • Scalability:** Supports 2-10 players, making it versatile for different group sizes.
  • Thematic Depth:** The 18th-century setting adds a historical and thematic layer to the game.
  • Quick Games:** Games typically last around 60 minutes, making it a manageable time commitment.

    Cons

  • Complexity:** With multiple mechanics, the game can be overwhelming for new players.
  • Luck Factor:** The random placement of territory tiles and goods production can introduce an element of luck that may not appeal to all players.
  • Player Interaction:** While competitive, the game may lack direct conflict mechanisms for some players’ tastes.

    Personal Thoughts on Empires

    Empires is a great fit for players who enjoy economic and strategic games with a historical twist. It is suitable for players aged 14 and above, and its 60-minute gameplay makes it an excellent addition to game nights. However, it may not be the best choice for those seeking direct conflict or simpler rules, as it requires a good understanding of resource management and area control mechanics. For families or groups looking for a game that combines strategy and theme, Empires is a solid choice.

    We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more

  • Leave a Reply

    Your email address will not be published. Required fields are marked *