Emira (2006) Board Game
Emira is a board game set in an Arabian theme, where players take on the roles of influential Emirs competing for power and influence in a bustling marketplace. Released in 2006, this game was designed by Paul Van Hove and Liesbeth Vanzeir, with artwork by Franz Vohwinkel.
Game Components of Emira
How To Setup Emira
To set up Emira, each player chooses a noble token and places it on the starting space on the board. Each player receives a set of bid tokens and a starting hand of resource cards. The princess cards are shuffled and placed face down on designated spaces on the board. The game is ready to begin once all components are distributed and the board is fully set up.
Gameplay Mechanics and Game Objective
Player Experience
Emira offers a unique blend of satire and strategy, where players take on the roles of desert nobles vying for the attention of princesses. The game is known for its engaging gameplay, though it may run a bit long for some players. The thematic design and intuitive mechanics make it a fulfilling and fun experience.
Pros
Cons
Personal Thoughts on Emira
Emira is ideal for players who enjoy strategic games with a unique theme and interactive gameplay. It is particularly suited for those who appreciate auction and bidding mechanics and are willing to invest time in a more complex game. However, it may not be the best fit for players seeking quick, simple games or those who are easily deterred by longer gameplay sessions.
We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more.