Emergo (1986)
Emergo
Emergo is an abstract strategy game created by Christian Freeling and Ed van Zon in 1986. It belongs to the “stacking” category of games, or column checkers, along with Bashni and Lasca. The game’s name comes from the Latin word “emergo,” which means “to emerge” or “to rise up”. The game’s origins can be traced back to a conversation between Ed van Zon and Christian Freeling when van Zon introduced him to a game called Stapeldammen, which he asserted had “very beautiful things” happening in it. Freeling had been vaguely familiar with Stapeldammen, although he knew it by the name of “Indian draughts,” but had never been particularly interested in the concept. They settled on a 9×9 board because of its odd number of squares and elimination of tric-trac corners.
Why is Emergo Popular?
Emergo is a popular game among abstract strategy game enthusiasts. It is known for its simple rules and complex Gameplay Mechanics of Emergo. The game has been praised by R. Wayne Schmittberger in a book on variant rules for board games. Emergo has a game tree complexity of ~10^104.
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