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Egizia (2009) Board Game

Egizia is a board game that was released in in 2009. It is designed by Acchittocca, Flaminia Brasini, Virginio Gigli, Stefano Luperto, and Antonio Tinto, with artwork by Franz Vohwinkel. The game is published by Hans im Glück and falls under the categories of Ancient and Farming. Egizia is a worker placement game where players take on the roles of ancient Egyptian builders working on the construction of the famous pyramids along the Nile River.

Game Components of Egizia

  • Player mats** showing crew strength and stone stockpile
  • Cards** for stone and food production, action cards, permanent bonuses, and Sphinx cards for end-game scoring
  • Boats** (workers) to place along the river
  • Construction sites** for monuments like the Obelisk, Colonnade, Pyramid, Statues, and Sphinx
  • Weather tokens** affecting certain fields
  • Food tokens** to feed workers

    How To Setup Egizia

    To set up *Egizia*, each player receives a player mat and two cards representing their initial stone and food production. The game board features a river with various stops that offer different benefits such as cards, crew strength improvements, and weather changes. The construction sites for the monuments are set up along the river. Players place their boats (workers) at the starting point of the river, ready to begin their turn.

    Gameplay Mechanics and Game Objective

  • Worker Placement: Players place boats (workers) along the river, with the constraint of only moving downstream.
  • Construction of Monuments: Players work together to build monuments like the Obelisk, Colonnade, Pyramid, and Statues, with each requiring specific resources and crew strength.
  • Resource Management: Manage stone, food, and crew strength to execute actions and build monuments.
  • Action Cards: Use one-time action cards and permanent bonuses to gain advantages.
  • Weather Effects: Adapt to weather conditions that affect certain fields.
  • Objective: The player with the most victory points after five rounds wins, earned through constructing monuments, using Sphinx cards, and other scoring opportunities.

    Player Experience

    Playing *Egizia* is a dynamic and strategic experience. The game combines cooperative and competitive elements as players work together to build monuments but also compete for resources and spots along the river. The randomization of river stops and statues adds a layer of unpredictability, making each game unique. The need to feed workers and manage resources keeps the game engaging and challenging.

    Pros

  • Tight Design: The game has a streamlined design with no extraneous components, making it easy to get into the groove quickly.
  • Deep Strategy: Offers a good balance of planning, strategy, and luck, especially with three or more players.
  • Replayability: High replay value due to randomization and varied card effects.
  • Engaging Mechanics: The worker placement mechanism is unique and engaging, with a one-way trip down the river that adds tension.

    Cons

  • Theme Overuse: The ancient Egyptian theme is somewhat overused.
  • Game Length: Can be a bit long, taking around 75 minutes to complete.
  • Randomization: Some players might find the randomization of certain elements too unpredictable.

    Personal Thoughts on Egizia

    *Egizia* is ideal for fans of worker placement games and those who enjoy a mix of cooperative and competitive gameplay. It is particularly suited for players who appreciate deep strategy without overly complex rules. While it may not feel entirely original in the modern era, its classic design and tight mechanics make it a worthwhile addition to any board game collection. If you’re looking for a game that combines planning, strategy, and a bit of luck, *Egizia* is definitely worth your time.

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