Dungeon Guilds (2013) Board Game
Dungeon Guilds is a card game released in 2013, designed by Desnet Amane. It falls into the fantasy genre and features gameplay mechanics such as push your luck and worker placement. The game is designed for 3–6 players, with a runtime of 20–30 minutes, and is recommended for ages 12 and up.
Game Components of Dungeon Guilds
How To Setup Dungeon Guilds
To set up Dungeon Guilds, players start by shuffling the card deck and distributing the necessary cards according to the rules. The game is split into rounds, each consisting of four phases: Setup Phase, Placement Phase, and other phases as specified in the rulebook. Players need to carefully read through the rulebook to understand the initial setup and the sequence of actions in each phase.
Gameplay Mechanics and Game Objective
Player Experience
Playing Dungeon Guilds involves a mix of strategic decision-making and luck. Players must balance their risk-taking with careful planning to achieve their objectives. The game is relatively short, lasting around 20-30 minutes, making it a quick and engaging experience.
Pros
Cons
Personal Thoughts on Dungeon Guilds
Dungeon Guilds is a great option for those looking for a light, enjoyable card game that doesn’t require a significant time commitment. It’s ideal for families or casual gamers who want to introduce themselves to fantasy-themed board games. However, for experienced gamers seeking complex strategies, this might not be the most satisfying choice. The game’s ability to balance simplicity with engaging mechanics makes it a solid addition to any board game collection, especially for those who enjoy quick, fun sessions.
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