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Dungeon Guilds (2013) Board Game

Dungeon Guilds is a card game released in 2013, designed by Desnet Amane. It falls into the fantasy genre and features gameplay mechanics such as push your luck and worker placement. The game is designed for 3–6 players, with a runtime of 20–30 minutes, and is recommended for ages 12 and up.

Game Components of Dungeon Guilds

  • Card deck: Includes various cards for gameplay mechanics such as worker placement and push your luck.
  • Player tokens: Representing each player’s presence in the game.
  • Rulebook: Outlining the setup, phases, and objectives of the game.
  • Other components: May include additional tokens or markers for tracking progress.

    How To Setup Dungeon Guilds

    To set up Dungeon Guilds, players start by shuffling the card deck and distributing the necessary cards according to the rules. The game is split into rounds, each consisting of four phases: Setup Phase, Placement Phase, and other phases as specified in the rulebook. Players need to carefully read through the rulebook to understand the initial setup and the sequence of actions in each phase.

    Gameplay Mechanics and Game Objective

  • Push Your Luck: Players take risks to achieve better outcomes, balancing the chance of success against potential failure.
  • Worker Placement: Players place tokens or cards to perform specific actions or claim resources.
  • Objective: The goal is to achieve specific targets or accumulate points by navigating through the game’s challenges and opportunities.

    Player Experience

    Playing Dungeon Guilds involves a mix of strategic decision-making and luck. Players must balance their risk-taking with careful planning to achieve their objectives. The game is relatively short, lasting around 20-30 minutes, making it a quick and engaging experience.

    Pros

  • Engaging Mechanics: Combines push your luck and worker placement for a dynamic gameplay experience.
  • Short Playtime: Lasts 20-30 minutes, making it easy to fit into a busy schedule.
  • Family-Friendly: Suitable for players aged 12 and above.
  • Social Interaction: Supports 3 to 6 players, encouraging group play.

    Cons

  • Limited Complexity: Game mechanics are somewhat shallow, which may not appeal to experienced gamers seeking deeper strategy.
  • User Rating: Has a lower user rating on platforms like Board Game Geek, indicating mixed reception.

    Personal Thoughts on Dungeon Guilds

    Dungeon Guilds is a great option for those looking for a light, enjoyable card game that doesn’t require a significant time commitment. It’s ideal for families or casual gamers who want to introduce themselves to fantasy-themed board games. However, for experienced gamers seeking complex strategies, this might not be the most satisfying choice. The game’s ability to balance simplicity with engaging mechanics makes it a solid addition to any board game collection, especially for those who enjoy quick, fun sessions.

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