Box cover art for the board game "Drunter & Drüber" featuring colorful cartoon characters in an old European town setting, with brick borders and the game's title prominently displayed in the center.
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Drunter und drüber

Drunter und Drüber

Drunter und Drüber is a multiplayer board game invented by Klaus Teuber, first published in 1991 in Germany by Hans im Glück. The game was repackaged and rethemed as the western game Wacky Wacky West in 2010. Klaus Teuber is a German board game designer best known as the creator of Catan. Four of his games won the prestigious Spiel des Jahres (Game of the Year) award: Barbarossa (1988), Adel Verpflichtet (1990), Drunter und Drüber (1991), and The Settlers of Catan (1995).

Why is Drunter und Drüber Popular?

Drunter und Drüber is a popular game that won the Spiel des Jahres Game of the Year award in 1991. The game is significant because it was created by Klaus Teuber, who is also the creator of the popular game Catan.

Game Components of Drunter und Drüber

Game board, 4 sets of 10 building tiles, 4 sets of 10 player tokens, 4 sets of 10 scoring markers, 1 set of 4 player aids, 1 rulebook.

Game Setup of Drunter und Drüber

Each player chooses a color and takes the corresponding set of building tiles, player tokens, and scoring markers. The building tiles are shuffled and placed face down on the board. Each player places their scoring markers on the 0 space of the scoring track. Each player places their player tokens on the starting spaces of the board. The youngest player goes first.

Gameplay Mechanics of Drunter und Drüber

Players take turns moving their tokens along the board. When a player lands on a space with a building tile, they take the tile and place it on the board. Players can also move other players’ tokens if they land on the same space. The game ends when all the building tiles have been placed on the board. Players then tally their score from their remaining buildings on the map, and the player with the highest score wins.

Game Objective of Drunter und Drüber

The objective of the game is to score the most points by placing buildings on the board and moving your token to cover as many of your color spaces as possible.

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