Board game titled "Dragons of Kir" with illustrated dragons on the cover, displayed at an angle on a dark background.
| | | | | |

Dragons of Kir (2005)

Dragons of Kir

“Dragons of Kir” is a 2005 strategy board game designed by Paolo Mori, published by Future Magic Games and 1i Productions. The game is set in the mystical land of Kir and tells the story of two warlords controlling dragons of the land. The game is a sequel to “Darter,” which won the 2005 Origins Vanguard Innovative Game Award.

Why is Dragons of Kir Popular?

“Dragons of Kir” is a popular and significant board game for several reasons:
– Fast-paced strategy: The game offers exciting and quick gameplay, allowing players to strategize and make decisions in a short amount of time.
– Two-player gameplay: The game is designed for two players, making it an excellent choice for one-on-one gaming sessions.
– Strategic tile placement: Players must strategically place tiles to force one of four dragons to destroy an opponent’s war tent while defending their own.
– Evolved from Darter: The game is a sequel to “Darter,” which received the Origins Vanguard Innovative Game Award, adding to its prestige and popularity.

Game Components of Dragons of Kir

The Game Components of Dragons of Kir include:
– Tiles representing forces of nature and man, which create a changing landscape.
– Four dragons, each with unique abilities and strengths.
– War tents, which players must protect.
– 1/8″ card stock tiles, which have replaced the handmade wood tiles from earlier limited edition versions.

Game Setup of Dragons of Kir

To set up the game, players:
– Shuffle the tiles and place them face down in a pile.
– Each player chooses a dragon and places their war tent on the table.
– Players take turns placing tiles on the table, with the goal of strategically positioning them to force one of their dragons to destroy an opponent’s war tent.

Gameplay Mechanics of Dragons of Kir

The gameplay in “Dragons of Kir” is described as a cross between RoboRally and Chess. Players take turns placing tiles on the table, with the goal of strategically positioning them to force one of their dragons to destroy an opponent’s war tent while defending their own. The battlefield is edgeless (“wraparound”), allowing for unlimited flow.

Game Objective of Dragons of Kir

The objective of the game is to create systems of tiles to force one of the four Dragons of Kir to destroy an opponent’s war tent, while defending one’s own.

We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more