Down in Flames: WWII-Guns Blazing (2010) Board Game
Down in Flames: WWII-Guns Blazing is a card-based wargame that simulates aerial combat during World War II. Designed by Wan Chiu and published by Dan Verssen Games (DVG) in 2010, this game allows players to take on the roles of pilots commanding their squadrons in intense dogfights.
Game Components of Down in Flames: WWII-Guns Blazing
How To Setup Down in Flames: WWII-Guns Blazing
To set up the game, players select their aircraft based on specific criteria such as year and point total. Each plane has unique ratings including Performance, Horsepower, Bursts, Damage, and Airframe. Players also choose options for additional fighters and special pilots, which can be used once per campaign. The game includes a campaign score sheet that helps track turns and scoring.
Gameplay Mechanics and Game Objective
Player Experience
The game is highly accessible, even for new players, especially in its simplest form with two fighters. The action cards are clear and leave little room for interpretation. Players are constantly torn between making the most of their turn and keeping enough cards to defend against their opponent. The game ramps up in complexity as players engage in campaign missions, introducing dilemmas such as deciding whether to gang up on one plane or protect bombers.
Pros
Cons
Personal Thoughts on Down in Flames: WWII-Guns Blazing
This game is ideal for fans of WWII history, air combat enthusiasts, and those who enjoy tactical card games. While it may not be the best fit for those seeking high-quality components or a very complex ruleset, it offers a unique and engaging gameplay experience that is easy to learn but challenging to master. At a discounted price, it becomes an excellent value for those interested in a novel and fun air combat simulation.
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