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Doodle City (2014) Board Game

Doodle City is a city-building board game designed by Gjermund Bohne and published in in 2014. The game challenges players to create their own unique cityscape by drawing roads, buildings, and landmarks on their individual city boards. With a mix of dice rolling and strategic decision-making, players must optimize their routes and placements to score points and outdo their opponents.

Game Components of Doodle City

  • Player Boards: Each player receives an identical 5×5 grid map of the city.
  • Dice: One blue die and multiple white dice (one per player plus one extra).
  • Marking Tools: For drawing roads and marking houses, trees, and other features.
  • Scoring Grids: For tracking points for hotels, shops, and taxis.
  • Game Tokens: Representing houses, trees, hotels, shops, and taxis.

    How To Setup Doodle City

    To set up Doodle City, each player starts with an identical city map. The park squares in each column are randomized at the start by drawing road segments based on a die roll. Each player has a row of trees at the bottom of their board. The dice, including one blue die and N+1 white dice (where N is the number of players), are prepared for rolling.

    Gameplay Mechanics and Game Objective

  • Dice Rolling: Each round involves rolling the blue die to determine the column and the white dice to determine the rows.
  • Drawing Roads: Players draw road segments in the specified spaces, connecting roads

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