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Don’t Say It (2008) Board Game

Don’t Say It is a party game released in 2008 by Paul Lamond Games Ltd and Pressman Toy Corp. It is designed for 4 or more players aged 6 and up. The game falls under the category of party and word games, with a team-based gameplay mechanic.

Game Components of Don’t Say It

  • 100 game cards with 400 words
  • 1 card holder with a sliding door for adjusting difficulty levels
  • 1 electronic timer
  • 1 score pad
  • 1 pencil
  • Complete instructions
  • Requires 3 AAA batteries (not included).

    How To Setup Don’t Say It

    To set up the game, players need to place the cards in the card holder, which has a unique sliding door allowing for three different levels of difficulty. The level is chosen by moving the cover of the card holder to the desired difficulty setting. Each team then prepares to take turns, with one player from each team ready to describe the words on the cards without using the forbidden words listed on each card.

    Gameplay Mechanics and Game Objective

  • Team Play: The game is designed for 2 or more teams, with players aged 6 and up.
  • Time Limit: Each team has 60 seconds to guess as many cards as possible.
  • Forbidden Words: Players describing the words cannot use the listed forbidden words, or the opposing team can press the buzzer and deduct points.
  • Scoring: Teams earn points for correctly guessed cards and lose points for unsuccessful attempts or using forbidden words.
  • Objective: The first team to reach 100 points wins.

    Player Experience

    **Don’t Say It** is a fun, fast-paced game that encourages creative thinking and vocabulary skills. It is designed to be enjoyable for players of all ages, with adjustable difficulty levels making it suitable for both children and adults. Players must think quickly and come up with innovative descriptions to help their teammates guess the words, adding a layer of excitement and challenge to each turn.

    Pros

  • Adjustable Difficulty: Three levels of play to suit different ages and skill levels.
  • Encourages Creativity: Players must think outside the box to describe words without using forbidden terms.
  • Family-Friendly: Suitable for kids as young as 6 and enjoyable for adults as well.
  • Improves Vocabulary: Helps players expand their vocabulary and inference skills.

    Cons

  • Varying Challenge: Some players find the game too easy or not challenging enough.
  • Card Mechanics: Some users report that handling the cards can be cumbersome.
  • Dependence on Vocabulary: Requires a certain level of vocabulary skills, which can be a barrier for some players.

    Personal Thoughts on Don’t Say It

    **Don’t Say It** is ideal for families, game nights, and gatherings where a mix of ages is present. It’s a great tool for helping children develop their vocabulary and creative thinking skills, while also providing a fun and engaging experience for adults. The adjustable difficulty levels make it versatile, ensuring that everyone can enjoy the game regardless of their age or skill level. If you’re looking for a game that combines fun, creativity, and mental challenge, **Don’t Say It** is definitely worth considering.

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