| | | | | |

Don’t Go In There (2022) Board Game

Don’t Go In There is a horror-themed card game designed by Jeff Chin and Andrew Nerger, and published by Road To Infamy Games (R2i Games) in in 2022. The game is designed for 2–5 players, with a recommended age of 14 and above. Players take on the roles of paranormal investigators exploring haunted locations, trying to uncover clues and avoid encountering dangerous entities.

Game Components of Don’t Go In There

  • Cursed cards: These cards have a Curse value, which players aim to minimize.
  • Game board: Representing the haunted house, guiding players through their adventure.
  • Player tokens: For tracking progress and movement within the house.
  • Dice: Used for determining the risks and outcomes of player actions.

    How To Setup Don’t Go In There

    To set up the game, players first prepare the haunted house board by arranging the various rooms and challenges. Each player chooses a token to represent them and places it at the starting point. The Cursed cards are shuffled and placed within reach. Players decide on their starting hand size and draw the corresponding number of cards. The game is now ready to begin, with each player venturing into the haunted house.

    Gameplay Mechanics and Game Objective

  • Push Your Luck: Players decide how risky to play, venturing deeper into the house to collect less cursed cards.
  • Set Destruction: The game involves destroying sets of cards to reduce Curse values.
  • Objective: The goal is to collect cards with fewer Curses and dispel cards with high Curse values to minimize overall curse impact.
  • Risk Management: Players must balance the risk of exploring deeper into the house against the potential rewards.

    Player Experience

    Playing **Don’t Go In There** offers a thrilling experience as players navigate through a haunted house, making strategic decisions at every turn. The game’s simplicity and fast-paced nature make it accessible to a wide range of players, while the push-your-luck mechanic adds a layer of excitement and unpredictability.

    Pros

  • Easy to Learn: Simple rules make it easy for new players to jump in.
  • Fast-Paced: Games are typically short, providing quick, thrilling experiences.
  • Strategic Depth: Despite simplicity, the game requires strategic thinking and risk management.
  • Replayability: High replay value due to the random nature of card draws and dice rolls.

    Cons

  • Luck-Dependent: The game’s outcome can be significantly influenced by luck, which may not appeal to players seeking more control.
  • Limited Complexity: Some players might find the game too straightforward or lacking in complexity.

    Personal Thoughts on Don’t Go In There

    **Don’t Go In There** is ideal for players looking for a light-hearted, quick, and thrilling game experience. It is perfect for families, casual gamers, and those who enjoy push-your-luck mechanics. While it may not satisfy gamers seeking deep strategic games, it offers a fun and engaging experience that is easy to fit into any game night.

    We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more

  • Leave a Reply

    Your email address will not be published. Required fields are marked *