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Destruction of Army Group Center: The Soviet Summer Offensive, 1944 (1973) Board Game

The Destruction of Army Group Center: The Soviet Summer Offensive, 1944 board game is a wargame set during World War II, specifically focusing on the Eastern Front. It simulates the Soviet Union’s massive offensive against the German Army Group Center in the summer of

  • Designed by Redmond A. Simonsen and published in 1973 by SPI (Simulations Publications, Inc.), the game offers players a chance to experience the strategic decisions and tactical challenges faced by both sides during this crucial period of the war.
  • Game Components of Destruction of Army Group Center: The Soviet Summer Offensive, 1944

  • 22″ x 28″ paper hex grid map scaled at 16 km (10 mi) per hex
  • 8-page map-folded rulesheet
  • 200 die-cut counters representing divisions, brigades, and kampfgrüppen for the Germans, and corps for the Soviets

    How To Setup Destruction of Army Group Center: The Soviet Summer Offensive, 1944

    Setup involves placing the game map and deploying the units according to the scenario being played. The historical scenario requires the Germans to set up in their original salient, adhering to Hitler’s “no retreat” order for at least one turn. The game also includes three non-historical “what-if” scenarios that explore different German withdrawal strategies. Players must ensure that each unit is correctly positioned on the map, following the rules for initial deployment.

    Gameplay Mechanics and Game Objective

  • Turn System:** Alternating “I Go, You Go” turns
  • Supply Rules:** German units must trace an unobstructed path to a rail line connected to the western edge of the map. Soviet units must trace an unobstructed path to one of three Supply Terminals connected to the eastern edge.
  • Victory Conditions:** Victory is based solely on the number of enemy units destroyed, not on geographical gains.
  • Terrain Effects:** Rivers halve attack strength, fortified hexes double defense strength, and forest/swamp hexes cost additional movement points and reduce attack strength.

    Player Experience

    The game is generally described as predictable and somewhat unbalanced in favor of the Soviets, which can make it less exciting for experienced players. However, it is praised for its simple and smooth-running game system, making it a good introduction for beginners. The inclusion of “what-if” scenarios adds some variety, allowing players to experiment with different strategies.

    Pros

  • Simple yet Effective Mechanics:** Easy to learn and play, especially for newcomers to wargaming.
  • Historical Accuracy:** Simulates one of the most significant military campaigns of World War II.
  • Variety in Scenarios:** Offers multiple scenarios to explore different historical possibilities.
  • Clear Rules:** Well-organized and clearly written rules with minimal errata.

    Cons

  • Predictability:** The game can feel too predictable, particularly in the historical scenario.
  • Lack of Innovation:** Criticized for not introducing new mechanics compared to other games in the series.
  • Imbalance:** The game is perceived as unbalanced in favor of the Soviet forces.
  • Limited Drama:** Lacks the drama and excitement of other games in the series due to its predictability.

    Personal Thoughts on Destruction of Army Group Center: The Soviet Summer Offensive, 1944

    This game is ideal for those interested in historical simulations and the Eastern Front during World War II. It provides a manageable and intuitively satisfying experience, especially for beginners in wargaming. Despite its age and some criticisms, it remains a solid choice for amateur historians and casual gamers looking to explore the dynamics of Operation Bagration. However, experienced players might find it too simple and predictable compared to other games in the series.

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