Desert War (1989) Board Game
Desert War is a two-player wargame that was released in in 1989. It is set during World War II and focuses on the North African campaign between the Axis and Allied forces. The game is designed by Jeff Holt, Charles Kibler, and Dale Scheaffer, with artwork by The Avalon Hill Game Co and Wizards of the Coast.
Game Components of Desert War
How To Setup Desert War
Setting up **Desert War** involves placing the game board, distributing the counters according to the scenario rules, and each player preparing their military units. The setup is crucial as it sets the stage for the operational strategies that will unfold during the game.
Gameplay Mechanics and Game Objective
Player Experience
Playing **Desert War** immerses players in a strategic and tactical environment, requiring careful planning and execution. The game demands attention to detail in unit placement, resource management, and adaptability to changing circumstances on the battlefield. It is a game that appeals to those who enjoy complex, operational-level wargaming.
Pros
Cons
Personal Thoughts on Desert War
**Desert War** is ideal for experienced wargamers who appreciate detailed, operational-level combat simulations. It is not a game for casual players due to its complexity and the time commitment required. For those who enjoy deep strategy and historical accuracy, **Desert War** offers a rewarding and challenging experience. However, it may not be the best introduction to wargaming for new players.
We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more.