Dark Horse (2012) Board Game
Dark Horse is a board game that was released in 2012, designed by Thomas P. Reidy, III. The game is set in the American West and combines elements of territory building, dice rolling, and train management.
Game Components of Dark Horse
How To Setup Dark Horse
To set up the game, players first place the game board and seed the resource hexes according to specific rules. Each player selects a character and receives their starting bonuses, including one city and two towns. The action spaces around the board are populated with the corresponding tokens, and the action and event card decks are prepared.
Gameplay Mechanics and Game Objective
Mechanics
Objective
The objective is to earn the most victory points by expanding your territory, collecting gold, and obtaining Influence Points. The game ends when one player has built all three cities and six towns, or when a player reaches a predetermined target on the Influence Track (default is 11).
Player Experience
**Dark Horse** moves at a brisk pace with minimal downtime, thanks to the alternating dice placement and quick action resolution. Players must make strategic decisions about which actions to take, given the limitations of their dice rolls. The game supports 1-4 players, with variations for two-player and solo gameplay. It is best experienced with 3-4 players to enhance its competitive nature.
Pros
Cons
Personal Thoughts on Dark Horse
**Dark Horse** is ideal for fans of Euro-style games who enjoy a mix of strategy and luck. It is particularly suited for those who appreciate worker placement and resource management mechanics but are looking for something with a unique twist. The game’s Wild West theme and variable player powers add a layer of excitement and replayability, making it a great addition to any board game collection. However, it may not be the best fit for casual players due to its complexity and the need to understand various rules and mechanics.
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