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Dark December (1979) Board Game

Dark December is a wargame set during World War II, released in 1979 by designer Masahiro Yamazaki. The game focuses on the Battle of the Bulge, a significant conflict that took place in December

  • Players take on the roles of either the Allied or Axis forces, strategically maneuvering their units on a hexagon grid to achieve victory.
  • Game Components of Dark December

  • Map: A hex grid map with a scale of 3.2 km (2 mi) per hex.
  • Counters: 75 military unit counters.
  • Scenarios: Three main scenarios (“Herbstnebel,” “Turning Point,” “Final Fury”) and three long game scenarios (“Campaign Game,” “Extended Campaign Game,” “The Reduction of the Bulge”).
  • Optional Rules: Nineteen optional rules for “what if?” scenarios.

    How To Setup Dark December

    To set up the game, players first choose a scenario, which determines the initial deployment of German and Allied forces. Each scenario has specific starting conditions, including the placement of units on the map. Players must also familiarize themselves with the rules, particularly the fuel management system, as fuel shortages are a crucial aspect of the game. The game components, including the map and counters, are laid out according to the scenario instructions.

    Gameplay Mechanics and Game Objective

    Mechanics

  • Alternating Turns: Players take turns in an “I Go, You Go” system, with each turn representing 12 hours of the battle.
  • Supply Check: German player checks fuel supply for armored units; Allied player designates a division as out of fuel.
  • Movement and Combat: Players move and attack units based on terrain retreat values.
  • Bridge Construction/Demolition: German player can build bridges (limited to seven), while the Allied player can demolish them.

    Game Objective

    The German player aims to split the Allied forces, prevent the use of the port of Antwerp, and force the Allies to negotiate peace. The Allied player must defend against the German offensive and eventually counterattack to regain lost territory.

    Player Experience

    **Dark December** offers a straightforward yet engaging gameplay experience. The simple rules and limited number of counters make it accessible, while the detailed scenarios and optional rules add depth and replayability. The game is suitable for 1-2 players and takes around 120 minutes to play.

    Pros

  • Simple and Playable: Easy to learn rules with a low complexity rating.
  • Detailed Scenarios: Multiple scenarios offer different challenges and historical contexts.
  • Historical Accuracy: Incorporates historical commentary and realistic fuel management.
  • Replayability: Optional rules allow for “what if?” scenarios, increasing replay value.

    Cons

  • Map and Counter Quality: Criticisms include an unattractive map and hard-to-read counters.
  • Limited Unit Count: Only 75 military unit counters, which might limit the scope of battles.

    Personal Thoughts on Dark December

    **Dark December** is ideal for wargame enthusiasts and history buffs, particularly those interested in the Battle of the Bulge. The game’s simplicity and detailed historical context make it a great introduction for new players to wargaming, while the optional rules and multiple scenarios provide enough complexity to keep experienced players engaged. Despite some criticisms on the aesthetics, the game’s mechanics and historical depth justify its place among other Battle of the Bulge simulations.

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