Dark Continent (2000) Board Game
Dark Continent is a board game released in 2000 that is set in a post-Napoleonic era where players take on the role of European powers seeking to colonize Africa. The game is designed by Aaabcuz, Schutze Games, and Warp Spawn Games, and falls under the categories of Economic, Post-Napoleonic, Print & Play, and Territory Building. The game features area-impulse and simultaneous action selection mechanics, offering players a strategic and competitive gameplay experience.
Game Components of Dark Continent
How To Setup Dark Continent
Gameplay Mechanics and Game Objective
In Dark Continent, players compete to expand their influence and control over territories in Africa. They must manage resources, engage in diplomacy, and strategically deploy their forces to achieve dominance. The game features area-impulse mechanics, where players take turns performing actions in different regions of Africa. The objective is to accumulate the most points by the end of the game through territory control, resource management, and strategic decision-making.
Player Experience
Pros
Cons
Personal Thoughts on Dark Continent
Dark Continent offers a unique and immersive gaming experience with its post-Napoleonic setting and territory building mechanics. The game provides a challenging and strategic gameplay that will appeal to fans of economic and area control games. However, the long playtime and steep learning curve may be a deterrent for casual players. In terms of build quality, the game components are standard and functional. Pricing and availability for Dark Continent may vary, but it can be found in both new and used markets. For those interested in historical themes and complex strategy games, Dark Continent is worth a try. However, players looking for a quicker and more casual gaming experience may want to consider alternative options.
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