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Da geht was ab im Morgenland (1999) Board Game

Da geht was ab im Morgenland, which translates to “There’s something going on in the Orient,” is a card game that was released in in 1999. Designed by Daniel Alles and Nicolina Schöfer, the game is set in an Arabian theme and is suitable for 2-5 players. The game has a quick runtime of around 10 minutes, making it perfect for a short and fun gaming session.

Game Components of Da geht was ab im Morgenland

  • Player figures and tokens**
  • Modular 6×6 grid tiles**
  • Insignia of Power cards**
  • Djinn (genie) cards with special abilities**
  • Victory point tokens**
  • Wooden camel pieces**
  • Palm tree and palace tokens**

    How To Setup Da geht was ab im Morgenland

    To set up the game, players first arrange the modular 6×6 grid tiles to create a unique board for each match. Each player chooses their Grand Vizier figure and places it on the starting tile. The Insignia of Power cards and djinn cards are shuffled and placed within reach of all players. Each player receives a set of tokens and victory point markers.

    Gameplay Mechanics and Game Objective

  • Modular Board: The game features a modular board that changes with each play.
  • Tile Placement: Players move their camel pieces to claim tiles and perform special actions.
  • Auction Mechanic: Turn order is determined by an auction of victory points.
  • Special Abilities: Djinn cards offer various powers to influence gameplay.
  • Objective: The goal is to possess all the Insignia of Power to become the new Sultan.

    Player Experience

    In **Da geht was ab im Morgenland**, players are immersed in a strategic battle for power, navigating a dynamic board and utilizing special abilities to outmaneuver their opponents. The game requires a mix of luck, strategy, and tactical decision-making.

    Pros

  • Dynamic Board: Each game offers a unique board configuration.
  • Deep Strategy: The combination of tile placement, auctions, and special abilities provides depth.
  • Replayability: High replay value due to the modular board and various card combinations.

    Cons

  • Complexity: The game can be overwhelming for new players due to the multiple mechanics.
  • Randomness: The auction mechanic and card draws introduce a significant element of randomness.
  • Dependence on Cards: Some players may find the game too dependent on drawing the right cards.

    Personal Thoughts on Da geht was ab im Morgenland

    This game is ideal for fans of complex, strategic board games who enjoy a mix of luck and skill. It is particularly suited for players who appreciate dynamic board setups and the strategic use of special abilities. However, it may not be the best fit for casual players or those who prefer simpler gameplay mechanics.

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