Cyclades (2009) Board Game
Cyclades is a board game released in 2009 that takes place in ancient Greece. Designed by Bruno Cathala and Ludovic Maublanc, the game is published by Matagot and features beautiful artwork by Miguel Coimbra. In Cyclades, players take on the roles of different Greek city-states competing for control over the Cyclades islands.
Game Components of Cyclades
How To Setup Cyclades
To set up Cyclades, players arrange the game boards based on the number of players. Each player starts with set board positions and assets, including 5 gold pieces, 2 ships, 2 troops, and 2 islands. The start positions are balanced but not identical. The god tiles and mythological creature cards are placed according to the game’s rules.
Gameplay Mechanics and Game Objective
Mechanics
Game Objective
Player Experience
Cyclades is a game of strategic bidding and area control, where the auction mechanic is at its heart. Players must carefully plan their bids and actions, taking into account the available mythological creatures and the turn order determined by the god tiles. The game is highly tactical, with sudden changes in fortune possible due to the availability of powerful mythological creatures. Despite its appearance as a combat-heavy game, the objective can be achieved without violence by focusing on building and resource management.
Pros
Cons
Personal Thoughts on Cyclades
Cyclades is for players who enjoy strategic depth, intense competition, and a blend of area control and auction mechanics. It is not a game for those who prefer gentle or cooperative gameplay. The game’s beauty and tactical nuances make it a standout, but it requires players to be comfortable with outmaneuvering and sometimes sabotaging their opponents. If you enjoy games that challenge your strategic thinking and are willing to engage in competitive play, Cyclades is definitely worth considering.
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