Cube Quest (2013) Board Game
Cube Quest is a fast-paced dexterity game that was released in 2013 by Gamewright. Designed by Oliver and Gary Sibthorpe, this game combines elements of action, dice rolling, and pattern building to create a unique gaming experience. With its simple rules and engaging gameplay, Cube Quest has become a popular choice for players looking for a fun and competitive two-player game.
Game Components of Cube Quest
How To Setup Cube Quest
To set up Cube Quest, players lay out the three neoprene mats to form the battle terrain. Each player places their King within their castle and distributes their other cubes on their side of the board, ensuring none touch the dividing line between the territories. Players can choose to use a screen to hide their cube placement from their opponent.
Gameplay Mechanics and Game Objective
Player Experience
Playing Cube Quest is an exhilarating and often hilarious experience. The game requires a delicate balance between gentle and forceful flicks, as the cubes can behave unpredictably. Players must orbit the table to strategize and execute their attacks, which can lead to moments of schadenfreude and karmic balancing as cubes go awry. Games are short, lasting around 5-15 minutes, allowing for multiple matches in a short period.
Pros
Cons
Personal Thoughts on Cube Quest
Cube Quest is ideal for those who enjoy dexterity games and are looking for a quick, fun, and competitive experience. It is suitable for families and casual gamers who appreciate the tactile and unpredictable nature of the game. However, it may not be the best fit for players with significant physical or visual impairments due to its specific gameplay requirements.
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