Crown of Roses (2012) Board Game
Crown of Roses is a board game that was released in 2012 and is set in medieval times. The game was designed by Knut Grünitz, Charles Kibler, Rodger B. MacGowan, and Mark Simonitch, and published by GMT Games. It is categorized as a wargame, featuring elements of campaign and battle card-driven mechanics, dice rolling, secret unit deployment, and simulation.
Game Components of Crown of Roses
How To Setup Crown of Roses
Gameplay Mechanics and Game Objective
In Crown of Roses, players take on the roles of medieval factions vying for control of territories and resources. The game is played over a series of rounds, with players using their cards and units to maneuver, battle, and conquer territories. The objective is to accumulate the most victory points by the end of the game, which is achieved through successful battles and strategic decision-making.
Player Experience
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Personal Thoughts on Crown of Roses
Crown of Roses is a niche game that will appeal to players who enjoy deep strategy and historical themes. The game’s components are of high quality, and the artwork is well-done, immersing players in the medieval world. However, the game’s lengthy runtime and complex rules may be off-putting to some, and it may not be suitable for casual gamers. In terms of pricing and availability, Crown of Roses can be found both new and used, with pricing varying depending on the condition of the game. Alternatives to Crown of Roses include other wargames with similar mechanics, such as Here I Stand or Virgin Queen. Overall, Crown of Roses is worth your time if you enjoy strategic wargames set in medieval times, but may not be suitable for everyone.
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