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Corner (1974) Board Game

Corner is an abstract strategy board game that was released in in 1974. It was designed by Sid Sackson and published by Aladdin. The game is suitable for 2 to 4 players, with a recommended age of 10 and above. Corner falls under the category of team-based games, where players work together to outsmart their opponents.

Game Components of Corner

  • Game board
  • Playing pieces (in different colors for each player)
  • How To Setup Corner

  • Place the game board in the center of the playing area.
  • Each player selects a color and takes the corresponding playing pieces.
  • Players sit opposite each other around the game board.
  • Gameplay Mechanics and Game Objective

    Corner is played on a square grid board. The objective of the game is to outmaneuver your opponents and corner their pieces to eliminate them from the game. Players take turns moving their pieces diagonally across the board, trying to trap their opponents’ pieces.

    Player Experience

    One of the pros of Corner is its simple rules and quick gameplay, making it easy to learn and play. It also requires strategic thinking and anticipation of your opponents’ moves. However, some players may find the game to be repetitive after multiple plays, as the strategies can become somewhat predictable.

    Personal Thoughts on Corner

    In my opinion, Corner is a fun and engaging game for those who enjoy abstract strategy games. The build quality of the game is decent, with durable components that can withstand regular gameplay. Pricing and availability of Corner may vary, but it is worth considering for those looking for a challenging and competitive game.

    In terms of alternatives and similar games, Corner can be compared to classics like Checkers or Chess, but it offers a unique twist with its team-based gameplay. Overall, I would recommend Corner to players who enjoy strategy games and are looking for a new challenge to test their skills. Players who prefer faster-paced games may want to skip Corner, as it requires patience and strategic thinking to succeed.

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