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Container (2007) Board Game

Container is a board game that was designed by Franz-Benno Delonge and Thomas Ewert and released in in 2007. It falls under the categories of economic, industry/manufacturing, nautical, and transportation games. The game was published by Valley Games, Inc. and has been well-received by players for its unique gameplay mechanics.

Game Components of Container

  • Containers:** 5 different colored containers, each with varying values
  • Warehouses and Manufacturing Facilities:** For storing and producing goods
  • Ships:** For transporting goods to a remote island
  • Secret Pricing Cards:** Each player receives a card indicating the values of containers at game end
  • Money:** Used for transactions and bidding
  • Action Cards:** For performing various actions such as buying, producing, and shipping goods

    How To Setup Container

    To set up Container, each player starts with a secret pricing card that lists the values of the different colored containers. Players begin with some initial capital and no goods. The game board is set up with the warehouse and manufacturing facility spaces available for purchase. The containers are placed within reach of all players. Each player selects their starting actions, and the game is ready to begin.

    Gameplay Mechanics and Game Objective

    Key Mechanics:

  • Production:** Players produce goods in their manufacturing facilities.
  • Buying and Selling:** Goods are bought from one player’s factory to another player’s warehouse, and then from the warehouse to a ship.
  • Shipping:** Players move their ships to load goods and transport them to a remote island.
  • Auction:** Goods arriving at the island are auctioned off to players.
  • Set Collection:** Players collect containers to maximize their end-game score based on their secret pricing card.

    Game Objective:

  • The objective is to be the richest player by the end of the game, achieved through various transactions and strategic collection of containers.

    Player Experience

    Container is a game that thrives on group psychology and dynamics, simulating a mini economy created by the players. It starts with simple rules but leads to complex decisions, such as pricing goods competitively, cornering markets, and bidding strategically. The game is highly interactive, with each player’s actions affecting the others significantly. It is noted for its unique blend of supply and demand mechanics, making each game session different based on the players’ strategies.

    Pros

  • Deep Economic Simulation:** Players experience a true economic system with supply and demand dynamics.
  • High Interaction:** Players influence each other’s strategies significantly.
  • Complex Decisions:** Simple actions lead to complex and strategic decision-making.
  • Variable Gameplay:** Each game is different due to the dynamic nature of player interactions.
  • Engaging Auction Mechanics:** The auction system adds a layer of excitement and strategy.

    Cons

  • Learning Curve:** While the rules are simple, the game’s depth can be overwhelming for new players.
  • Economic Volatility:** The game’s economy can be unpredictable, especially with multiple new players.
  • Length:** The game can take 1.5 to 2 hours to complete.
  • Player Count:** Ideal with 5 players, which can be challenging to arrange.

    Personal Thoughts on Container

    Container is a game for those who enjoy economic simulations, negotiation, and strategic planning. It is ideal for players who appreciate complex decisions within a simple framework. The game is particularly suited for groups of 3-5 players who can engage in the dynamic interplay of supply and demand. While it may not be the best fit for casual gamers due to its depth and length, Container is a gem for those who enjoy intricate economic games and are willing to invest the time to master its nuances.

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