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Consumption: Food and Choices (2019) Board Game

Consumption: Food and Choices is a board game released in 2019 by Kolossal Games. Designed by Karen Knoblaugh, this game focuses on the theme of food and cooking, with a worker placement mechanism. The game is suitable for 1-4 players, with a recommended age of 14 and above.

Game Components of Consumption: Food and Choices

  • Game board
  • Player boards
  • Ingredient tokens
  • Recipe cards
  • Activity cards
  • Assistant cards (e.g., Fitness Coach, Restaurateur, Personal Shopper)
  • Character cards with specific diet preferences
  • Calorie tokens
  • Point tokens

    How To Setup Consumption: Food and Choices

    To set up the game, each player selects a character with a particular diet preference, which guides their strategy throughout the game. Players receive their player boards, a set of starting ingredients, and calorie tokens. The game board is placed in the middle, and the ingredient, recipe, and activity cards are shuffled and placed within reach of all players. Assistant cards are also made available.

    Gameplay Mechanics and Game Objective

    Gameplay Mechanics

  • Worker Placement: Players place their tokens to shop for ingredients, cook recipes, dine out, or engage in activities.
  • Resource Management: Managing calories-in and calories-out to meet the body’s food needs.
  • Character Abilities: Each character has unique diet preferences that influence their strategy.
  • Assistant Cards: Players can select from various assistants to aid in their tasks.

    Game Objective

    The objective is to live the best life possible by managing food intake and activities over six rounds. Players aim to meet their character’s diet preferences, gain points for success, and avoid losing points for failing to follow their diet.

    Player Experience

    In **Consumption: Food and Choices**, players embark on a journey of balancing their dietary needs with the convenience and appeal of different food choices. Each turn, players must decide whether to shop for fresh ingredients, try out new recipes, dine out, or engage in physical activities. The game is engaging and light-hearted, making it accessible to a wide range of players while still offering enough depth for strategy enthusiasts.

    Pros

  • Approachable Mechanics: Easy to learn for new players.
  • Variety of Choices: Multiple paths to success, from cooking to dining out.
  • Replayability: Different characters and assistant cards offer varied gameplay experiences.
  • Educational: Teaches players about balancing calorie intake and energy expenditure.

    Cons

  • Limited Stock: Currently available in limited quantities.
  • No Reviews Yet: Lack of player feedback may make it hard to gauge full player experience.
  • Game Length: Averages 60 minutes, which might be too long for some players.

    Personal Thoughts on Consumption: Food and Choices

    **Consumption: Food and Choices** is ideal for players who enjoy worker placement and resource management games but are looking for something more light-hearted and accessible. It is a great introduction to these mechanics for new players and offers enough complexity for veterans to find it engaging. The game’s theme of managing dietary needs makes it relatable and fun, making it a great addition to any board game collection.

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