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Conquest (1974) Board Game

Conquest is an abstract strategy board game that was first released in 1974 by self-published designer Donald Benge. The game is set in an ancient world and revolves around tactical warfare and conquest. With a runtime of about 120 minutes, Conquest is designed for 2 to 4 players aged 10 and up.

Game Components of Conquest

  • Game board
  • Plastic playing pieces
  • Action point cards
  • Rulebook
  • How To Setup Conquest

  • Place the game board in the center of the table.
  • Each player selects a color and takes the corresponding playing pieces.
  • Shuffle the action point cards and place them face down.
  • Determine the starting player.
  • Gameplay Mechanics and Game Objective

    Players take turns using action points to move their pieces strategically on the board. The objective of the game is to conquer territories and eliminate opponents’ pieces to become the dominant force on the board.

    Player Experience

    Pros:

  • Strategic depth and tactical decision-making.
  • Engaging gameplay for fans of abstract strategy games.
  • Beautiful artwork by the designer adds to the thematic experience.
  • Cons:

  • Limited player count may not appeal to larger gaming groups.
  • Some players may find the game mechanics repetitive after multiple plays.
  • Personal Thoughts on Conquest

    Conquest offers a satisfying gameplay experience for fans of abstract strategy games. The build quality of the components is decent, and the artwork adds to the immersive experience. However, the game’s pricing and availability in the market, both new and used, can vary.

    For those who enjoy strategic warfare games set in ancient times, Conquest is worth a try. However, it may not be suitable for players looking for more complex or thematic gaming experiences. Overall, Conquest is a solid choice for those who appreciate tactical challenges and competitive gameplay.

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