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Conquest (1972) Board Game

Conquest is a two-player abstract strategy board game that was released in in 1972. Designed by Donald Benge, it falls into the categories of ancient and wargame genres. The game involves strategic thinking and tactical maneuvers to outwit your opponent and conquer territories.

Game Components of Conquest

  • Game board
  • 54 playing pieces (27 for each player)
  • Rulebook
  • How To Setup Conquest

  • Place the game board in the center of the table.
  • Each player takes their set of playing pieces and places them on the designated starting locations on the board.
  • Read through the rulebook to familiarize yourself with the gameplay mechanics.
  • Gameplay Mechanics and Game Objective

    In Conquest, players take turns moving their pieces across the board to capture territories and ultimately defeat their opponent. The game involves action points and point-to-point movement, requiring strategic planning and foresight to secure victory.

    The objective of the game is to outmaneuver your opponent and capture the most territories by the end of the game.

    Player Experience

    Pros:

  • Engaging gameplay that requires strategic thinking
  • Quick runtime of around 30 minutes
  • Suitable for players aged 10 and up
  • Cons:

  • Limited replay value
  • Lack of variability in components
  • Personal Thoughts on Conquest

    Conquest is a decent abstract strategy game that offers a fun challenge for two players. While it may not have the depth or complexity of more modern board games, it still provides a solid gaming experience. The build quality is satisfactory, and the game is readily available in both new and used markets.

    For those who enjoy ancient and wargame genres, Conquest may be worth your time. However, players looking for more depth and complexity may want to explore other alternatives in the genre. Overall, Conquest is a solid choice for casual gamers and those looking for a quick and engaging two-player experience.

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