Confrontation (2000) Board Game
Confrontation is a fantasy miniatures skirmish game that was first released in in 2000. It was designed by Paul Bonner, Édouard Guiton, John Howe, Florent Maudoux, and Paolo Parente, with artwork by Rackham. The game is set in the world of Aarklash, where various factions battle for control and dominance.
Game Components of Confrontation
How To Setup Confrontation
To set up the game, each player selects and places their characters in designated starting territories. The Fellowship player places characters in the Shire, while the Sauron player places characters in Mordor. Players can choose which characters to deploy and where, utilizing a variant set if desired, which allows characters to be swapped between sides.
Gameplay Mechanics and Game Objective
Player Experience
Playing **Confrontation** is an intense, strategic experience that lasts about 30 minutes. Players must balance character strengths, special abilities, and card play to outmaneuver their opponent. The game demands a mix of bluffing and strategic thinking, as players need to anticipate and counter their opponent’s moves.
Pros
Cons
Personal Thoughts on Confrontation
**Confrontation** is ideal for fans of strategic board games and the Lord of the Rings series. It offers a compact, intense gaming experience that requires thoughtful planning and execution. This game is perfect for those who enjoy abstract strategy and are looking for a quick yet engaging game session. However, it may not be the best fit for larger groups or those seeking a more casual gaming experience.
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