Compatibility (1996) Board Game
Compatibility is a fun party game that was released in 1996 by designer Craig Browne and published by Asmodee. It is a word-based game that involves players trying to match answers with their teammates based on a given topic. The game has been praised for its ability to bring people together and create memorable moments during gameplay.
Game Components of Compatibility
How To Setup Compatibility
To set up the game, players choose their partners and select their playing pieces. Each team picks a deck of cards corresponding to their color and moves their pawns to the start space. Topic cards are placed on the board, and if using double up cards, each team receives three of them.
Gameplay Mechanics and Game Objective
Mechanics
Game Objective
Player Experience
Compatibility is a fun, interactive game that thrives in a party setting. It requires players to understand each other’s thought processes and preferences, making it a great icebreaker or social activity. The game is similar to other popular party games like Apples to Apples and Dixit but has its own unique twist.
Pros
Cons
Personal Thoughts on Compatibility
Compatibility is ideal for those who enjoy party games that focus on social interaction and understanding. If you’ve enjoyed games like Apples to Apples, Dixit, or Faces, you’ll likely find Compatibility quite engaging. However, if you’re looking for something entirely unique or have limited space for more party games, it might not be the best addition to your collection. It’s a great choice for those wanting to enhance their social gaming experience with a fun, light-hearted game.
We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more.

