Commands & Colors: Ancients (2006) Board Game
Commands & Colors: Ancients is a historical wargame designed by Richard Borg and first released in in 2006. The game is set in ancient times and allows players to recreate famous battles from history. It is published by GMT Games and has gained a dedicated following among wargaming enthusiasts.
Game Components of Commands & Colors: Ancients
How To Setup Commands & Colors: Ancients
Setup involves arranging units on the board according to the maps and scenario descriptions in the scenario book. Players are dealt a number of command cards based on their command value for the chosen scenario. The board is set up with the folded card stock and any necessary hexagonal terrain pieces. Units are placed on the board as specified by the scenario, and players prepare their command cards.
Gameplay Mechanics and Game Objective
Player Experience
Commands & Colors: Ancients offers a strategic and immersive experience, simulating the “fog of war” and uncertainty of real battlefields. Players must maximize their opportunities by judiciously playing their command cards, managing diverse units, and utilizing terrain effectively.
Pros
Cons
Personal Thoughts on Commands & Colors: Ancients
This game is ideal for history enthusiasts and fans of tactical wargames. It offers a rich historical context and deep strategic gameplay, making it perfect for those who enjoy a mix of luck and strategy. However, it may not be the best fit for casual gamers due to its complexity and setup requirements. If you’re looking for a game that challenges your strategic thinking and provides a detailed historical experience, Commands & Colors: Ancients is an excellent choice.
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